
Meknomancer
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Haven't tried psi armr on any AT yet but it looks fun. Whats it like vs other enemy types?
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So ..... how are we slotting the new regen stuff?
Meknomancer replied to Fergz99's topic in Scrapper
I was thinking of this, not entirely happy with recharge bonuses but hoping it won't be an issue with the ff+rech in. Still looks squishy. CLAWS REGEN - Scrapper (Claws - Regeneration).mbd -
Curious to see how /ice has changed now you have rime as an option over hoarfrost, are players taking the absorb over the extra hp and click. You might have to wait to see some up to date builds.
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Question about Enhancements for Equip/Upgrade Robot
Meknomancer replied to Blue_Daisy_Cat's topic in Mastermind
No problem, was busy editing i think i attached the wrong pic a few times, should be working now. -
Question about Enhancements for Equip/Upgrade Robot
Meknomancer replied to Blue_Daisy_Cat's topic in Mastermind
1-Its not a waste, use equip robot to slot some resistance uniques like the steadfast res/def, the gladiators armour+defence, unbreakable guard +hp and then toss in a resist piece from glad armour/unbreakable for a bonus and boost it. 2-Maintenance Drone will carry you healing wise, upgrade is the power that gives the protectors the heal (you would have to slot heal in them to bump their heal-don't its a wasted slot) Just slot upgrade robot with a boosted heal or a preventetive+absorb piece. 3-It lowers the cost of the power, the cost of the power is so low its not worth using endurance reduction. It won't affect robots endurance, you'd have to slot them with end red for that. And the protectors and assbot really need that end red. Something like this if you have the slots to go all in on maintenance drone. Or pic 2 if your broke just spend your inf on boosters and boost those lvl 50 enhances for max heal and resistance. Upgrade robot could just be slotted with an endurance reduction at this point as the heal won't be helping as far as i know. -
Forgot about this i think i posted one here:
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I didn't look at the builds, if all your after is a tank mm take fighting and leadership and presence pool, slot full pet sets in each pet. Use winter sets in personal attacks. You won't be doing any damage but you won't be taking any either.
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I don't really have a preference between these 2 but i found this so fast i'll toss it on:
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Finally got mids updated but lost all my old builds, no matter they all needed an update anyway. I'm not sure how much help this will be my domi's are all now super squishy 0 defence builds with a tiny bit of resistance as i toss out the fighting pool to get teleportation in. Attached build. You can easily drop tp pool for fighting and shuffle a few slots to hit 33% ranged and bump s/l resistance. tossed a pic on. If you open up on mobs with static field you shouldn't have an issue, its so good now i dropped the chain confuse. @icesphereposted a build on discord somewhere but i have a feeling thats a 0 defence build too. Hit your launcher-discord-scroll down to domi posts and then have a look through there. At this point i'm not certain jolting chain still needs the sudden acc bit slotted to prevent kb when timing is bad with gremlin attacks i've been playing an elec/kin troller a lot more than this lately on hard content and the pets haven't survived long enough for me to notice. I left it in just in case, if its not needed i'll just toss in a proc piece as replacement. ELEC ELEC MU - Dominator (Electric Control - Electricity Assault).mbd Edit: I think thats @icespherediscord post made prior to last issues updated sets. Dominator (Electric Control - Electricity Assault) (1).mbd
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Unless you have a massive surplus of shield walls stored away and just want to toss them in the build you'd be better off with 3 luck of the gamblers in superior invis and weave for a tiny hp bump. Or toss the scaling reactive in with 2 more pieces for s/l res and hp which are probably more useful than any regen bonuses. Endurance on this combo is awful, ill/dark is one of my favourites and i played it a lot when we first got domi illusion, either find slots for stamina, simplest way is just to drop them from superior invis or swap to an alpha like vigor. Since your attacks are mostly procs i'm not sure how much dps you'd lose out on if you swap musculature out. And getting perma PA on these is rough without taking ageless or limiting the build to sets giving nothing but recharge bonuses and dropping all the proc damage so i don't think musculature loss would be awful.
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Bots/dark Mercs/time Demons/marine Necro/ff Thugs/traps Ninjas/storm Random picks i think i have every primary with every secondary except empathy and pain. I just remember having fun with those and bots/dark is still my goto as it was on live. It'd be easier to list the worst. Beasts with anything except /marine. They are almost playable with /marine.
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I have a couple but they are my least used /bio scraps. @Stonposted a lot of stuff on mini maxing them if you can find it in these forums somewhere. Its late here and i'm off to bed so i'll just toss on what i think they look like as i've lost my original builds (pretty sure i run with moonbeam for shadowmeld) but may get around to trying mu or fire sometime. SAV BIO - Stalker (Savage Melee - Bio Armor).mbd SAV BIO FIRE - Scrapper (Savage Melee - Bio Armor).mbd
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Glad you liked it although it is pretty random, you will want to do a quick search through the mm forums and find better mini max slotting for higher level content. If your looking for sapping an elec controller or domi with conductive aura is usually a good bet. I like a kind of golden sandy colour for storm, fits the theme for mummies/egyptian/earth magic toons and its fairly easy on the eyes.
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Without changing any power picks you will not want to slot what you posted. Slotting 6 luck of the gamblers in protector bots was just the starting point but there's so much in there i didn't know what to say. So just shuffled your sets. You could consider mu mastery instead of elec (redside version of elec but better) and stack your thunderclap with thunderstrike and the protector bots seeker drones to max out stuns (i'd still take photon nade if this is what your after), pick up a resist toggle and a travel power. I'll toss something random in to look at. When your making your builds in mids the best tip i can give is never ever ever 6 slot a power with the same set unless: a) your chasing a specific bonus like ranged defense b) your playing a tank There are some sets like reactive or preventetive medicine where you want the full 6 slots for a recharge bonus in which case i'd refer you to point a. In 99% of the bonuses your slotting 6 pieces for something useless like psi/mez/toxic resistance and when you add them all up you have 12.5% extra resistance to those in total (i made up a random number here) that is useless and will benefit you in no way helpful. Either way when you total them up the effect is the same, you get hit by a toxic/psi/mez attack and it hurts just the same as if you hadn't slotted them (the difference is negligible) So look at the bonuses in the sets and specifically look at the 6th set bonus and ask yourself, is that bonus stacking with any other bonuses that will help me? Slot for recharge. Slot for damage. Your an mm so damage bonuses are irrelevant too. In the case of the 2nd build you'd be knocking down the mobs with gale (without knocking them back) dropping freezing rains debuff, pin them in place with electrifying fences, stack the thunderclap+thunderstrike stuns and throw static discharge at them. You mentioned sapping them with static and ESD. Not happening, you'll drain a small portion or a large portion (50% with ESD) of their end but not enough to prevent attacks coming in. And you'd have to waste the power by slotting end mod sets in it, if you look at the bonuses they give you'll realise after 5 seconds of play your better off with damage sets. You'll still be a themed bots/storm/elec type character, you may have a ton of fun with it too but i bet that fun is 90% related to the secondary of storm 9% the bots and 1% the elec powers. Its a great combo tons of fun and as long as your having fun thats all that matters. But when you really start enjoying it and get to higher levels you'll want some sort of aim in mind when building it in mids. Deimora - Mastermind (Robotics - Storm Summoning).mbd BOTS STORM - Mastermind (Robotics - Storm Summoning).mbd